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Character modeling, Dor-Soe
Zbrush modeling central project.
Textured in Substance Painter, Rendered in Marmoset Toolbag.
This is my first game production-ready model, which means it is low-poly and ready for rigging!
Special thanks to Jules K on Art Station for allowing me to adapt his amazing concept art into my 3D character modeling project !
Here is the oringal concept: https://www.artstation.com/artwork/X1JA3y
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