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Character modeling, Dor-Soe

Zbrush modeling central project.

Textured in Substance Painter, Rendered in Marmoset Toolbag.

This is my first game production-ready model, which means it is low-poly and ready for rigging!

 

Special thanks to Jules K on Art Station for allowing me to adapt his amazing concept art into my 3D character modeling project !

Here is the oringal concept: https://www.artstation.com/artwork/X1JA3y

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